So we had been given a project, wherein we would artisicatally map out an area in the Unvinersity district on the unversity of washinton, in some sort of arttistic fashion, keeping in mind that a map is always drawn by human hands and has room for vision, interpretation and error.
I was assigned this little area right here.
The stadium is complete now of course.
I travelled all around this zone and took a great many pictures, but in the end did nothing wit that data. In addition to the pictures I took an audio recorder and put it in my pocket. It took a while to come to the conclusion of it, but I became really interested in finding a way to map out the ambient sound. I was thinking of concepts like the audio tour and those little maps you'd find in children's museums were you could lift a flap and press a button to hear a sound clip of the animal or subject it was explaining. I ended up settling on the latter.
Under each of these flaps was a little audio button. I made it very childish looking as though a kid were to map out a make believe land and play games in it. The fanciful descriptions were fun to write.
In the end, I think the audio and visual elements conflicted with each other. People were interested in pressing the buttons and hearing what sounds came from them but had little interest in looking at the images or descriptions. It could have been made very detailed and not so childish, but I think the result would have been the same. Ideally, I would have loved to make a map grid-ed out with sounds from each specific square of the areas. I was trying to save some money on the ordeal though, and I don't think te amount of buttons necessary to make it happen would have shipped to me on time for critique. It was suggested that may not be in my style, but I think I decide that! I am not always messy, and I would like to show that.









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